Cara Game
Cara is a game about a girl with a broken heart, and in order to become whole again, she must confront her inner demons and push herself to make her life better. It is a game that involves both narrative and platforming elements.
Play Cara
Update: Now with experimental support for mobile.
Created for Global Game Jam 2020 by:
- Casey Chen: Narrative and Game Designer
- Christian Albiar: Composer / SFX
- Gabbi Martinez: Character Artist
- Mike Henry: Level Designer / Programmer
- Trever Berryman: Game Design / Narrative Design
Additional Credits:
Assets Used:
- Action Pack City and Adventure Pack - GRASSLAND tile sets by Anokolisa - anokolisa.itch.io
- Jumping sound effect by Leszek_Szary - freesound.org/people/Leszek_Szary/sounds/146726/
- Player control script adapted from "2D Player Movement and Jumping in Unity" by Kyle Suchar - youtube.com/watch?v=L6Q6VHueWnU
Tools Used:
- Clip Studio Paint
- Gimp
- Unity (2019.3)
- VS Code
- Discord
- GitHub
- Google Drive
- Trello
Special Thanks:
- Global Game Jam
- Lab 7 for hosting the space
- Sacramento Developer Collective and all the volunteers
- numerous articles, videos, documents, tutorials, and Q&A sites/forums